"Weapon_AWP.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.28"
	"soundlevel"	"SNDLVL_GUNFIRE"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/awp/awp1.wav"
}

"Weapon_AWP.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\awp\awp_magout.wav" 
}

"Weapon_AWP.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\awp\awp_magin.wav" 
}

"Weapon_AWP.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\awp\awp_boltback.wav" 
}

"Weapon_AWP.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\awp\awp_boltforward.wav" 
}
